It has been a crazy last few weeks for us. This website had been defaced by malware slinging script kiddies, and the sanitization of it took enough time that we were unable to post the results of the last few campaigns here until now. So, without further ado, here we go with the big update of the last campaigns:
As we continued our countdown to the 20th of September, we gave a round of applause to the gladiators who play this game to make an attack. Without them, there would be no territorial conquest. There would be no conflict. So we raised a glass to the gladiators, put on our inspirational music and sallied forth! The winner of this campaign was the organization that participated in the most battles. This campaign ran from Saturday July 26th to August 9th 2014 at 3:00PM PST (22:00 GMT)
Opus Spiritum won this campaign, with 155 battles. The NODE Corporation engaged in 82 battles, while The InSight Institute engaged in 54.
As the 20th of September approached and we continud our countdown, we turned our attention to those who live to place FORTs - the tacticians. They cleave to that most classic of Ghost SEED play, without which no territory would be taken, no claims staked. We tipped our hats and queued up something inspirational and staked that claim! The winner of this campaign was the organization that placed the most FORTs. This campaign ran from Saturday August 9th to the 23rd 2014 at 3:00PM PST (22:00 GMT)
Territorial powerhouse The NODE Corporation won this campaign, with 77 FORTs placed. Opus Spiritum came in second at 50, and The InSight Institute third with 40.
The final countdown to the 20th of September continued, and we turned now to those who make sure that their organizations conquests are not in vain - the defenders! Without defense, all conquest would be ephemeral, all battle for naught. So we toasted the defenders, put on some inspirational music, and defended our conquests! The winner of this campaign was the organization that lost the least FORTs. This campaign ran from Saturday August 22nd to September 6th at 3:00 PDT (22:00 GMT)
NODE Corporation won this campaign as well, losing only 2 FORTs, compared to The InSight Institute at 7 and everyone's favorite enemy Opus Spiritum at 14.
The final countdown to the 20th of September continued. Now began the final campaign of Ghost SEED, and as appropriate, we turned to the largest scale of battle that took place in the game: Regional Conquest! This is what it's all about. What the resources are gathered for, the FORTs placed, the defensive and offensive pieces located, the tactics performed. We put on some inspirational music and marched to battle for one last time! The winner of this campaign was the organization that conquered the most regions. This campaign ran from Saturday September 6th to the 20th at 3:00 PDT (22:00 GMT)
While strategic battle masters Opus Spiritum won this campaign, conquering a staggering 49 regions, second place The NODE Corporation (at 28) and The InSight Institute (at 17) have shown that they were not to be discounted as well.
Each winner of these campaigns received a campaign badge, and active players from the winning organizations also received 20,000 in-game credits.
In addition, all active players during these last campaigns received 100,000 in-game credits as a token of our appreciation. While these credits are no longer useful in the game, they count towards the economic leaderboard and just might throw some of you up a notch.
A boring subject, yes. But in this case, it's kind of cool. Ghost SEED has been running officially since July of 2012. In the time that the game has operated, 23,227 FORTs have been placed; 29,034 battles have been fought; 239,085 particles have been gathered from massive boson bursts; and 321,305,705 credits acquired by players. Chaos NODES (which those of you early players will remember as the bugaboos of the organizations) still number 47,730 and control 1,553 regions.
As of today, 7,116 regions are held by the three organizations.
For those of you with a bent for data, we have bi-weekly reports that we've taken over the course of the game. Here's the last report as of today.
Again, thank you for playing Ghost SEED. We have had a wonderful couple of years, and we hope you've enjoyed playing this game as much as we've enjoyed making it for you. You're all a fantastic bunch of players, and we feel blessed that you've chosen to spend some of your precious leisure time with us and with your fellow operatives. Thank you from the bottom of our hearts for playing Ghost SEED. We will be keeping the website online for posterity's sake, and we will be releasing Ghost SEED into the public domain at some point in the next few weeks. So long, and thanks for all the fish.